![]() Sufokia is, as you may have guessed, a sunken city. Amakna is not a city, more like a peaceful road that some old people choose to live at. They don't own a lot of money, resulting in a lot of poor people.Īmakna is mostly an open field, apart from the Class Temples and a few churches. The Amakna kingdom, however, isn't very rich. The Castle of Amakna is where king Thaddeus Muddlefoot XVI resides, a generous king who likes to host a feast and drink a lot. That is, if you don't wake up the Cracklers. ![]() It marks the border between Amakna and Astrub and is the only way to access Amakna, unless you were to take the route through the castle of Amakna. Even though it's underground, it's a lively place and the rebels are often in a good mood.Ĭrackler Mountain consists of three high mountains who have grown into one mountain with several pathways. Under Astrub lies the Rebel Network, where several mercenaries and rebels gather. People come here for a drink at the pub, to trade goods or to take a break from their travels. It consists of few cities and locations.Īstrub, the main capital of the Astrubian Kingdom, is the neutral haven in the World of Twelve and is mostly a market city. The Kingdom of Astrub is the neutral kingdom. Some say he's gone nuts and even thinks he's a Gobball. No people live there, except for the old Enutrof named Cornelius Gobble, who lives in peace with the Gobballs. The Gobballs live and breed here in peace, safe from hunters and such. Gobball Cove is a small field north from Astrub surrounded by a forest. The village consists mostly of farmers, bakers and fishermen. The village is peaceful, but at night they say they are terrorised by Kaniger and Kanigroo, the mythical creatures of Kania. It's under control by the three brothers Bufor, Brassle and Brock Ingalsse three farmers and also the best bakers in the World of Twelve. The Ingalsse's Village is a small town situated north from the Kania Fields (can be seen on the map). The Kania Hills, however, are still taken by Brakmar. The Kania Fields were once taken by the Brakmarians, but in the great war of Ingalsse, Bonta managed to win and captured the domain. They are seen as a myth, like the bigfoots of the World of Twelve. Some say the ancient creatures Kaniger and Kanigroo live there, but no one has ever seen them. The Kania Fields are mostly long, stretched plains with corn fields and mountains. Bonta was built by king Raeman Bonta, who's death came long ago but still lives on in the hearts of the Bontarians. The Kingdom of Bonta consists of several locations across the World of Twelve.īonta is the main capital of the Bontarian Kingdom, serving as a safe haven for travellers and richest kingdom in the World of Twelve. Those with the pure heart travel all the way from Bonta to Brakmar in order to retrieve an egg that has been stolen from the dragon god Grougaloragran. To sum everything up in case you were confused, there are two groups A group of powerful classes who give anything to keep the egg in their possession. Yet at the same time, another group has gathered in order to prevent them to succeed. From the city of Bonta they will travel across the world towards Brakmar in order to retrieve the egg of Grougaloragran. If they do not succeed, the World of Twelve will be soon cloaked in eternal darkness. Only a selected group of warriors with pure heart can retrieve the egg to Grougaloragran in order to restore peace. ![]() The Brakmarians have stolen the egg of the almighty dragon god Grougaloragran, thus awaking the dragon god and spreading his fury across the World of Twelve. For the dark lands of Brakmar have expanded across the World of Twelve, corrupting cities and darkening the horizon. A world that seems so peaceful, yet is not. A world of mystery and magic, with wide open fields, mysterious dungeons and lively cities. ![]()
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